I’ve spent the past decade with audio, software, VR, AR and interactivity on over 400 projects — including software development, product management, media post-production and interactive content production.
I co-founded Two Big Ears and led development of audio tools and technology for VR, AR and emerging immersive media. Two Big Ears’ technology has been widely used in the “first wave” of VR and AR content in 2016 — Lucky’s Tale, Björk, Massive Attack and many more.
Two Big Ears was acquired by Facebook, where I am currently continuing my work.
Interests: software, audio design, DSP, VR, AR, interactivity, UX, product design, writing